DEVOUR
An ancient hunger stirs.
Reach out from the dark.
Feed.
Grow.
Return.
Controls:
- Move Left: A or ← or left stick
- Move Right: D or → or left stick
- HOLD to Extend Upward: W, Space, Ctrl, Shift, or any gamepad button
- RELEASE the Upward key to retract
- GAMEPAD FRIENDLY
Music: gigi masin - calm me (intro loop) (instrumental + very slowed)
Updated | 1 day ago |
Published | 5 days ago |
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (3 total ratings) |
Author | ScoobySnacks |
Genre | Adventure |
Made with | Godot |
Tags | 2D, Godot, Horror, Lovecraftian Horror, Ludum Dare, Ludum Dare 57, Monsters, mythology |
Links | Ludum Dare |
Comments
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Game is simple and fun, I would ask you how you did the tongue because it feels like very organic.
I used a Line2D node in Godot. I broke it down into segments and made it move like a wave by applying a sine function to offset each point. Also added a pulsing effect that varies the wave’s size over time, a subtle random shake for a nervous vibe, and a jitter at the end.
Clever solution, well done!
Love the art, well done!